For my biology game, I will use a lot of the things that "Don't Take it So Literary" and "Dirty River" did because they use a blending background and make it hard to see the hidden objects. Also I would like to have images instead of words, because I think that would be more difficult than hidden words.
In my game, I would like to have more than one level and also have a timer that will have time deducted for each wrong clicked object.
No comments:
Post a Comment